Russell D. Houlden's Discussions (69)

Discussions Replied To (51) Replies Latest Activity

"You can make individual little patches - a very good idea.  And when you search the…"

Russell D. Houlden replied Jun 17, 2016 to Rendering Realistic Grass - Groundcover

11 Jul 6, 2016
Reply by Edgar Lopez

"This rendering is being processed with the IRender nXt unbiased rendering engine (Pa…"

Russell D. Houlden replied Jun 16, 2016 to white corrugated metal / lighting balance

16 Jun 16, 2016
Reply by Russell D. Houlden

" "

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

"There are heaps of free ones that are not restricted and can be used for commercial…"

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

"A quick search for "High Resolution HDRi backgrounds" will surprise you.  There are…"

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

"I wanted to make the water more realistic, a "Ground Plane" trick that Rich Hart and…"

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

"It's one of the included HDRi's in the software. Then I turned on the ground and edi…"

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

"I used lighting channels and lowered the sky intensity to .2.  But that wasn't reall…"

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

"The new UI includes a "search" feature.  Whenever a feature seems to have gone missi…"

Russell D. Houlden replied Jun 16, 2016 to Texture resolution dialog missing

4 Jun 16, 2016
Reply by Russell D. Houlden

"Couldn't resist testing this model. No sun - natural light is from HDRi sky/backgrou…"

Russell D. Houlden replied Jun 16, 2016 to Lighting

32 Jun 28, 2016
Reply by Sketchit

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