Replies

  • There is also another thread with some sample renderings with all three engines


    http://forum.irendernxt.com/forum/topics/100-pass-comparison-on-the...
  • Render nXt has three rendering engines. - Packet Mode, the Path Tracer, and the newest engine which is just called Engine 4.

    Packet Mode is the fastest for creating quick renderings. I does this by taking some shortcuts on how light, reflection and transparency are processed. The other engines use a more precise algorithm to process the end result for each pixel, but start out with a rough looking image for the first 100 or more passes until the various calculations for adjacent pixels start to converge.

    • Packet Mode processes packets of rays. This produces a very goo rendering in the shortest time.
    • Path Tracer processes individual light paths This requires more passes, but produces better results.
    • Engine 4 - This is faster per pass than the Path Tracer, and has special processing of Caustics for transparent and reflective surfaces.

    See: http://www.renderplus.com/wp2/wk/NXt_Rendering_Engines.php

This reply was deleted.