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  • We released a new JI28 Stable (We are not releasing Beta's right now, because we need a "stable" release which works with SU 8 and solves other problems we have run into while trying to create a new release for SketchUp 8).

    ftp://ftp.renderplus.com/_download/IRender_nXt/IRender_3_JI28nxt.zip

    * Fixed problem with nXtRender Materials
    * Animation should work again.
    * The Path Tracer should work (Be prepared to wait a long time for it to converge to a smooth image)
    * The Lighting Channels while rendering should work (New Light Bulb Icon) (Remember that you have to specify the number of channels desired on the Lights Setup Tab before rendering. FOr interior lights, you probably have to specify the number of channels before extracting the model from SketchUp - I need to check this)
  • We weren't able to get a new Beta or a new stable release today. So you will have to wait until tomorrow until we have a version with this fixed.

    If you can find the ardll_materials.rb file, open it with notepad, find the line which needs to be fixed, change it and resave it.
  • I found the path in the c drive but how can I get to 'trace'...when I double click it just asks what program to open it up with? Should I just download the updated version to rectify the inability to change material 'bumps'?

    thanks
  • You path may be: (without _Beta)

    C:\Program Files\Render Plus Systems\IRender_nXt\Ruby\ardll_materials.rb

    If you have a 64 bit machine, it may be:

    C:\Program Files (X86)\Render Plus Systems\IRender_nXt\Ruby\ardll_materials.rb

    Did you get an error message?

    You can upgrade to IRender nXt at:

    http://www.renderplus.com/htm/upgrade_product.htm#IRender
  • hI WHEN FOLLOWING THE DIRECTIONS TO C:...I don't have IRender_nXt_Beta...no Beta file

    Can I upgrade to the IRender nXt? if so, how?

    Thanks
  • In nXt Render you can only define textures by changing the texture on the SketchUp material.

    Auto Bump can be turned on by right clicking on a surface with the material in SketchUp.

    In testing this, I discovered that there is a bug in the .rb to edit materials in SketchUp in the latest stable version. If you get a ruby error ater right clisking, change TRACE( to #TRACE( (add a # to make it a comment) in line 725 of ardll_materials.rb
    (We will fix this and make a new version on Monday)

    C:\Program Files\Render Plus Systems\IRender_nXt_Beta\Ruby\ardll_materials.rb(725):
    TRACE("Glow_intensity: %g", glow_intensity);
    should be
    #TRACE("Glow_intensity: %g", glow_intensity);
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