Is there a way for sketch-up to only process what is visible in the render - in other words: the cars & trees that aren't visible in the render are what we are finding slows the renders down? Or do we simply need to be selective & hide those items that aren't going to be visible before starting the render?
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We don't have anything like that yet.
We have avoided it, because sometimes "invisible" items are included in reflections or shadows, lighting, or might add indirect, lighting.
Also, by "invisible"we would mean - not visible on the screen in wire frame mode - we would not mean "behind a wall", behind glass, in a recessed ceiling, etc.
As a first pass, I posted a query on the SketchUp forum to see if anyone has a script to select visible items. If so, then you could select the visible items, and use "Render Selection" to render them.
Thanks for all the tips and links to plug-ins.
We have been trying adding more cars & trees/ complexities into the CAD models to see if the rendering ratios are the same (we hadn't been rendering the same thing/ complexity to date to compare apples with apples) - & the CAD rendering process is also relatively slow with more complex objects included.
I think I have got the tools I need now to work through the rendering issues - I just needed to know where to start looking. Thanks for your help.
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