From Webinar - How about bump maps
Q: I have used a couple of other rendering packages and remember assigning a surface texture, or rather a bumpiness or smoothness to objects. Is that an option here? Q: Any special webinar discounts? :) |
Q: I have used a couple of other rendering packages and remember assigning a surface texture, or rather a bumpiness or smoothness to objects. Is that an option here? Q: Any special webinar discounts? :) |
Read more…What are the fog-haze and special tabs?
Read more…Does iRender lend itself to non-photorealistic renderings also? (watercolor)
Read more…I'm impressed with your product. We are looking to get into rendering and have been trying to decide between some Autodesk producs and Sketchup. We are nowe leaning towards Sketchup after some failed attempts with Autodesk Infrastructure Modeler.
Hello Rich, Al,
I went and opened a nxtImage file to muck with it's lighting. To my surprise it doesn't work anything like when the image is initially rendered. So wanted to bring this to your attention to find out if this is just how it is, or if t
Read more…We just downloaded the trial version of your product. We are testing it on a model and noticed it seems to be rendering the objects that are out of view. Is there a way to have it render only what you are seeing on your screen to speed up the processRead more…
There is a new model on the 3D Warehouse for us to use to make rendering samples using various rendering products for inclusion in the Sample Renderings section of SketchUpRendering.com: Loft with Telescope
I can render it with IRender nXt, and post
Hello again, Al, Rich,
I have found the strangest problem relating to the HDRI background. My animation starts by looking out at the sunset, then zooms back into the bathroom, dabbles around and finally ends by zooming out the bathroom window again.
Read more…My model looks very small when I use the HDRI sky in my render. My model looks like a small toy compared to the scene. I asked about this during your webinar today and I was told to set the fov to match the camera in SketchUp. Where can I find this s
Read more…How to do? can put personalized photo??
sorry for my english :)
Greetings
Read more…Hi,
I've purchased your NprTools, but I cannot download it :(
when I click on "download" button in your download page (http://www.renderplus.com/wp2/download/), I'm ever redirect on "Component Placement Tools" info page (http://www.renderplus.com/wp2
Read more…Hello again,
Following on from http://forum.irendernxt.com/forum/topics/editing-nxtimage-directly-and-average-luminance (different problem, different thread) I'd like to know why these images are not virtually (visually) identical.
This was done wi
Read more…Hi Al and Rich
Would it be possible to add a feature to the light query / edit dialogue that highlights the light in the sketchup model when you select it in the list, or select a light in the model and it highlights in the light list in the dialoge.
Read more…Hi,
I went to go check out this new feature. For this particular model, it turns out to be a very fast way of closing Sketchup completely. :) It just disappears without even giving an error msg.
Want the model? It is about 19mb. I need a refreshe
Read more…Does anyone made a SU model render with a translucent face (custom photo texture), and the result was a color shadow according to texture color?
I want to import a stained glass window picture for a cathedral interior, and I need to know if irender
Read more…I have a model of a kitchen and when I rendered it once, I didn't have any white dots in the rendering. Then I changed some materials in the model, saved a copy and re-rendered with the new materials and I get these white dots. (see image) I tried st
Read more…Hello again,
I just noticed that iRender doesn't seem to know what to do when you are looking at a mirror that points back to a mirror, which looks back to the original mirror. Follow me? Like going into a FunHouse at an amusement park. iRender rend
Read more…Rich,
you could do something?
Otherwise, we must create the mirror, then explode it, and then delete the frame.
It would be nice if it was already set without frame
Hi,
I have a question about how the Light Channels behave. I have 4 lights in my model. I will turn various lights on/off via the check boxes in the Light Channels dlg. Then I'll render (either a still, or an animation). I've noticed that when I tur
Read more…