I was wondering if there are any tutorials on how to use the groundcover function in irender. Nothing I have been doing will render the ground
cover. even when i use the premade groundcovers that can be loaded into
the model, they dont show up in the rendering. when i try to create my
own groundcover it says under the rptree maker when i press start:
See: Ground Cover
If you have any problems, let us know and we will fix them up.
nXt">IRender nXt
lets you define Ground Cover for use on the ground or on topiary
bushes.
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In about 2 hours we will post the first test version of Ground Cover.
As Rich and I were testing it I found a better way to implement it which we will put in the next version.
For now, you must:
A. Create a XXX.ArGroundCover file using Tree Maker.
B. Save the file somewhere
C. Use the Object Properties right -click on a surface to assign the Ground Cover to It.
D. Render it.
- To change it, you can load and resave the .ArGroundCover file with the Tree Maker, and re-render
- Give it a try and let us know if it works.
To define a ground cover, right click on a face or surface to which you want to set ground cover, and select 'Set Object Properties'
Click Load editor to create file to define a ground cover.
Click Start from the Raytrace menu if you want to see a
sample of your foliage.
Save the ground cover .ArGroundCover file on the disk some place. (You MUST save a .ArGroundCover file before you can user your
Ground Cover.)
Click OK.
In the Object Properties Dialog Box, click the ... browse button and select the file you just created, (or a .ArGroundCover file
you have created previously.)
Set the vegetation mode - Vertical for items which grow up from the ground, or Topiary for items which should be molded to a
surface.
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