Have been going through tutorials and info on the program and am still having
some difficulty with the HDRi images used as backgrounds in exterior views. The
HDRi skies seem out of proportion (too large) and only a portion of the chosen
sky is seem, therefore, the full effect is not what was intended. Is there a
way to remedy this problem?
"The HDRi skies seem out of proportion (too large) and only a portion of the chosen
sky is seem, therefore, the full effect is not what was intended. "
An HDri Sky is a full spherical image - 360 degrees pf sky, 180 degrees above the horizon and 180 degrees below the horizon. If you are makine a 1,000 pixel rendering with a 60 degree field of view, then you will only see 1/6th of the full image (in width) and 1/2 or less of the image in height, so a 1,000 x 1,000 pixel rendering needs a Sky with at least 1/2 of 6,000 x 6,000 resolution.
I say 1/2 because you can usually enlarge the background image by about 2 : 1 without much loss of quality. So 3,000 x 3,000 would work for the HDRi image, but 6,000 x 6,000 would be better. And for higher resolution renderings, or smaller FOVs you would need even larger images.