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Discussions Started (1) | Replies | Latest Activity |
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Dirt mapping in IRender nXt - how?Hi One of the best ways to achieve photorealism is to have dirt mapped materials so that the diffuse channel of materials is not a flat uni… Started by Richard Filing in IRender nXt / ArielVision / 3D Design Studio (SketchUp) |
0 | Jun 10, 2013 |
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