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  • New version posted - PG05 - July 5, 2016

    In this version we:

    • Fixed a bug where setting changes made in the rendering window were being saved as profile variables, so were affecting all models.
  • New version posted - PB03 - February 3, 2016

    In this version we:

    • Fixed the Edit light logic to use the current light settings for all lights placed, even lights using only Material Illuminance.
    • Fixed the Edit/Query lights dialog to use the new Edit lights logic and display the current light color for applicable light types.
    • Fixed lights based on Material Illuminance to render with the same intensity as other lamps, using the Light Balancer settings.
    • Changed references to "Tone Operator" to now say "Adjustments and Filters".
  • New version posted - PA07 - January 7, 2016

    In this version we:

    • Added more information to the progress dialog while extracting data, to try to keep the process from appearing to have stopped. 
    • Added a warning if too many light sources were found before starting the rendering process.
    • Fixed the Custom Light choice on the Named Colors menu to work. 
    • Added the Named Colors menu to the Lamp edit dialogs.
    • Added more checks to never allow a light color to be black.
  • New version posted - OL23 - December 23, 2015

    In this version we:

    • Fixed AutoSave, which wasn't working when the Options dialog was pinned.
    • Set the path to ArielBatch.exe in the batch file to the ArielVision program folder.
  • New version posted - OL09 - December 9, 2015

    In this version we:

    • Fixed ruby file for SketchUp 2016 to automatically check extension to appear.
    • Introduced new collapsible Options dialog.
    • Added a pin to the Options dialog so that it could stay active in SketchUp after starting a rendering.
    • Added a Search box to the Options dialog.
  • New version posted - OI23 - September 23, 2015

    In this version we:

    • Fixed a regression where ArielVision was not working in SketchUp 2014, due to a corrupt file: RPS_WinDLLs_ArielVision.so.
  • New version posted - OD30 - April 30, 2015

    In this version we:

    • Fixed a regression in the nXt Plant functions. nxt Plants could no longer be placed or render in ArielVision.
  • New version posted - OC20 - March 30, 2015

    In this version we:

    • Fixed the Edit function on the Select and Edit Material dialog
  • New version posted - OC09 - March 9, 2015

    In this version we:

    • Improved rendering time. Renderings using the default Packet Mode engine, should render at least twice fast for most models.
    • Made "Presets" the first Option Dialog tab again. 
  • New version posted - OB03 - February 3, 2015

    In this version we:

    • Added new Option tab, Render2, to display other advanced rendering settings.
    • Added a feature to set all or some TreeMaker plants to render as simple 2D Images. All plants may be set using a new button on the new Render2 tab. Individual plants can be set using the right click edit, Edit Plant.
    • Fixed a regression where transparent images, like 2D tree images, where not rendering correctly.
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