Replies

  • For an interior rendering, you would need to put some lights in the interior of the model, then use the light balancer tools to adjust the settings to light up the room.

  • Very good, I can see the background now. Is there a setting for the same lighting conditions as in the preview? I would like to have exactly these lighting conditions. The second picture shows the first part of the rendering, its to dark and outside too bright.2506670888?profile=RESIZE_1024x1024

    2506672874?profile=RESIZE_1024x1024

  • It turns out that you are trying to see through 2 panes of colored glass. One pane seems to be in a material called Material17 on both sides and the other pane is Translucent Glass Gray on the front and Material 17 on the back.

    Since both of those materials have refraction set, they would both still reflect in the rendering. 

    Try  turning off refraction and making sure that reflection is completely turned off. When I do that, I can see my background very dimly through those windows.

    2506672922?profile=original

    To see through the window better the color of the window materials would need to be moved more toward white. In the renderer, very little light can pass through a colored glass material. For example, black glass lets absolutely no light through, although you can see through black glass in Sketchup. So the less dark a material is, the more you can see through it in the rendering.

  • 2506670938?profile=RESIZE_1024x10242506671066?profile=RESIZE_1024x1024The first picture shows the rendering and the second the settings. You can see the background in the settings. In the finished rendering this is not possible. The windows are all set to reflection 0.

  • So the background in appearing for you now?

    Marc Furrer said:

    now it works

  • There wasn't any background image in that model.

    Marc Furrer said:

    I try it later

  • now it works

  • I try it later

    simplex - Kopie (2).zip

  • second try

  • hier is the appendix

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