Hi Rich

 

The PNG alpha option in animation option seems to work well - thanks a lot this will help with multiple scene rendering a lot and revision to include all scenes seems much more solid.

 

Planar hdr seems also to work now and tone variation in image editor is much better.

 

I did notice on PNG test that we still have the ugly grey fringe around objects with transparent\white background - did Roy ever respond to this ?

 

Could it be anything to do with your foreground edge line tweaks ?

 

Thanks again - I will be producing some multiple presentation renders (large models)over the weekend so I will use the `animation` method` and let you know how I got on.

 

I have also aquired a second 3 gig xenon server chip for my work machine and will try and produce a comparison on render times between 1 & 2 processors on the same board.

Boothy

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Hi Boothy/Rich

Just had a few minutes to catchup on developments and try Kc23.

I hadn't tried the planar hdr for a bit so gave it a go and as you said it seems to be working, but when I went further there is no noticeable change if you select cylindircal or spherical, and reflection still does not work.

 

Rich - Also it seems to make no difference if I have either sky illuminated if off and sky reflected if off, the hdri sky always appears in the mirrored ball unless I turn both off.

 

Richcat

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