Their are subtle differences between the Packet mode and the Path Tracer. The Path Tracer usually takes longer and many more passes for a good result - although each pass takes less time.
The Path Tracer can provide a better quality finished product for many models (with a simpler setup), but does so at the expense of a more complex and time-consuming calculation. The Path Tracer begins by displaying a very grainy or “noisy” image which gradually refines and becomes smooth. This process is known as convergence. Some scenes will converge very quickly, others will take many hours.
nXt Packet Mode processes packets of rays, while nXt Path Tracer processes individual light paths.
Because of some shortcuts, such as Daylight Portals, and other aspects of the rendering process, nXt Packet Mode create a usable image in fewer passes. nXt Path Tracer often requires more passes before the image gets smooth.
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