When we make a new release for RPS 3D Design Studio, we will announce it here. 

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  • New version posted - PG06 - July 6, 2016

    In this version we:

    • Fixed an error where we were getting: undefined local variable or method `last_light_index'.
  • New version posted - PG05 - July 5, 2016

    In this version we:

    • Fixed a bug where setting changes made in the rendering window were being saved as profile variables, so were affecting all models.
  • New version posted - PC03 - March 3, 2016

    In this version we:

    • Added a new tab dialog for selecting Tutorials, Sample Models, Videos, and Rendering Tips.
    • Fixed a Ground Plane bug, which kept the Ground Plane function from working in SketchUp 2016 for new users.
    • Changed the default batch folder for the Batch Settings Model option to be in the user's AppData folder, instead of the Documents folder, to help speed up the extraction process.
  • New version posted - PB03 - February 3, 2016

    In this version we:

    • Fixed a regression where Animation Settings could not be set and saved.
    • Fixed the Edit light logic to use the current light settings for all lights placed, even lights using only Material Illuminance.
    • Fixed the Edit/Query lights dialog to use the new Edit lights logic and display the current light color for applicable light types.
    • Added the words "Biased" and "Unbiased" to the 3 rendering engine options choices.
    • Fixed lights based on Material Illuminance to render with the same intensity as other lamps, using the Light Balancer settings.
    • Changed references to "Tone Operator" to now say "Adjustments and Filters".
  • New version posted - PA07 - January 7, 2016

    In this version we:

    • Added more information to the progress dialog while extracting data, to try to keep the process from appearing to have stopped. 
    • Added a warning if too many light sources were found before starting the rendering process.
    • Fixed a bug where the Material Illuminance channel could not be set without using the value box arrows.
    • Fixed the Custom Light choice on the Named Colors menu to work. 
    • Added the Named Colors menu to the Lamp edit dialogs.
    • Added more checks to never allow a light color to be black.
  • New version posted - OL23 - December 23, 2015

    In this version we:

    • Fixed Edge lines to render in the SketchUp Edge Line Color
    • Added Cast Shadows as an option for Edge Lines.
    • Fixed AutoSave, which wasn't working when the Options dialog was pinned.
    • Removed duplicate Ground Plane check box from the Sky tab, and fixed the enable control logic.
    • Changed the appearance of the tack when the dialog is not pinned.
    • Set the path to RPS_TdDesBatch.exe in the batch file to the 3D Design Studio folder.
  • New version posted - OL09 - December 9, 2015

    In this version we:

    • Fixed the Special Options tab to appear again.
    • Fixed an error being thrown when All Edge lines was selected.
    • Fixed a bug that was keeping materials from being edited from the render window, in a previous version.
    • Fixed ruby file for SketchUp 2016 to automatically check extension to appear.
    • Introduced new collapsible Options dialog.
    • Added a pin to the Options dialog so that it could stay active in SketchUp after starting a rendering.
    • Added a Search box to the Options dialog.
  • New version posted - OH21 - August 21, 2015

    In this version we:

    • Fixed a bug with the Edit Lamp function that was keeping lamps from being edited.
  • New version posted - OF26 - June 26, 2015

    In this version we:

    • Fixed a regression in the OF15 version, where rendering would not work for new users, due to not writing a file called nxt_doc.xml file for 3D Design Studio.
  • New version posted - OF15 - June 15, 2015

    In this version we:

    • Fixed a problem a 'soft edges' error reported on certain surfaces.
    • Fixed Map/Replace Materials, which was not working in 3D Design Studio.
    • Fixed an Opengl window display error in the component placer, where come components were not being displayed.
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