I was wondering if anyone had some suggestions for doing a night scene.
I have a complex model (8.9MB) of a multi field little league baseball stadium. Several fields with stadium lighting. The light stands are SU components from the warehouse.

Several ideas I've considered.

- set light stand to "glow". Use spot or omni directional....
- make SU time of day evening...
- increase ambient light
- add "spot" lights around the light fixtures bulbs
- add some reflections to field, surrounding area...

I'm really not sure how start. I'd play around. but render times are LONG given model size. I could break down model but removing content not in the scene.

but if anyone had some suggestions it would be much appreciated!!!

THANKS
Dave
Chicago, IL.

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While working on the lighting, you might replace most of the geometry with a simple shape.

Try using Lighting Channels to adjust the intensity of the sun and sky.

Hopefully some othe users can add some nighttime hints.

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