Another problem for you to help solve if you can. I’ve been trying to render an interior. However when the model is rendered all materials come out as solid colours rather than textured finishes. I’m sure it’s a setting issue but I don’t know which setting it might be.
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Yeah I think I've solved it or at least fixed it. I had to go into Edit materials-advance-texture maps and the map file location wasn't attached so I had to reattach it for all materials and it seemed to work. I think the problem may have been that I loaded some materials from the materials library and maybe both jpgs and armaterials are incompatible together. But I'm not sure.Thanks for getting back to me so quickly. Its great to have you there for trouble shooting.
I was able to reproduce this.
1. I placed a material from our library on a SketchUp face
2. Then I went into the SketchUp material editor, and loaded a different .JPG image for the material.
This causes the texture to display with the new material image in SketchUp.
3. However, the face still renders with the original texture:
(Note: The color of the texture changed to match the new SketchUp color - but not the texture itself)
While this may seem like a bug, it is not really a bug. Basically, if you place a nXt Library material on a face, we place all the material settings on the face -not just tje texture image - so changes made to the material in SketchUp do not cause us to remake the nXt Material.
If you want to tryuly change the material, then you need to import a texture into SketchUp, create a new SkecthUp material, and place the new SketchUp material on the face.
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