Kitchen base model from Warehouse. Sketchup linework hinted using SketchUp/Photoshop. Used Gather indirect lighting setting and let it run about 20 passes.
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Our foreground effect isolates the edges from SketchUp - remembering any sketchy effects and then superimposes them onto the rendered image as in the rendered image below, but shows it while you are rendering.
I am going to copy this discussion into the main forum so others can see it better.
This isn't post-processing, but a feature I miss from AccuRender is the ripple effect. It's been a long while since I've used it, but I remember marking a spot on the water surface, and then being able to edit the ripple wavelength and height. For fountains and falls it was truely amazing. I also used it for pool water instead of rubble texturing. Four ripples placed in each corner of the pool combined to create a freakishly awesome water surface!
I saw the edge lines options, but haven't tried it yet. Using the photoshop overlay technique is just an old habit. IRender has been amazing in producing some great imagery, and it's an important step in a more complicated rendering technique. I posted this image since it was closest to a pure IRender image as I usually get. For a design presentation, the render adds the wow, and photoshop/wacom dumbs it down so the client doesn't freak out:
Nice image.
Have you tried adding edge lines with the IRender nXt Foreground overlay? Or is it easier with Photoshop.
We are interested in adding more post processing features if you or others can suggest what might be needed.
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