View of Conference rooms_11_04_10

This is one of the more complicated textures I have ever created in SketchUp. It is a 4 part two sided material and up until version 3.5. (I originally completed it in version 3 in March) I could not get get the machine to render it quickly. It was the first time I used the translucency value under the trans tab and cranked it! I worked! Instant frosted glass! I rendered "Selection" so half this model is open. Otherwise it takes a huge amount of time to render at 5 refractive bounces 3 reflective bounces and #2 indirect lighting bounces. This is version 3.5JJ20. I have yet to render all of the spaces in this model. The client only wanted wanted two.
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