When we make a new release for ArielVision, we will announce it here. 

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New version posted - NC05 - March 5, 2014

In this version we:

  • Fixed the install routine to work with SketchUp 2014
  • Change the version number to 6.0
  • Fixed a problem with material textures with non-ascii texture file names which appeared in SketchUp 2014

We will be continuing to load new versions more often this month if we find any new issues with rendering from SketchUp 2014

New version posted - OB03 - February 3, 2015

In this version we:

  • Added new Option tab, Render2, to display other advanced rendering settings.
  • Added a feature to set all or some TreeMaker plants to render as simple 2D Images. All plants may be set using a new button on the new Render2 tab. Individual plants can be set using the right click edit, Edit Plant.
  • Fixed a regression where transparent images, like 2D tree images, where not rendering correctly.

New version posted - OC09 - March 9, 2015

In this version we:

  • Improved rendering time. Renderings using the default Packet Mode engine, should render at least twice fast for most models.
  • Made "Presets" the first Option Dialog tab again. 

New version posted - OC20 - March 30, 2015

In this version we:

  • Fixed the Edit function on the Select and Edit Material dialog

New version posted - OD30 - April 30, 2015

In this version we:

  • Fixed a regression in the nXt Plant functions. nxt Plants could no longer be placed or render in ArielVision.

New version posted - OI23 - September 23, 2015

In this version we:

  • Fixed a regression where ArielVision was not working in SketchUp 2014, due to a corrupt file: RPS_WinDLLs_ArielVision.so.

New version posted - OL09 - December 9, 2015

In this version we:

  • Fixed ruby file for SketchUp 2016 to automatically check extension to appear.
  • Introduced new collapsible Options dialog.
  • Added a pin to the Options dialog so that it could stay active in SketchUp after starting a rendering.
  • Added a Search box to the Options dialog.

New version posted - OL23 - December 23, 2015

In this version we:

  • Fixed AutoSave, which wasn't working when the Options dialog was pinned.
  • Set the path to ArielBatch.exe in the batch file to the ArielVision program folder.

New version posted - PA07 - January 7, 2016

In this version we:

  • Added more information to the progress dialog while extracting data, to try to keep the process from appearing to have stopped. 
  • Added a warning if too many light sources were found before starting the rendering process.
  • Fixed the Custom Light choice on the Named Colors menu to work. 
  • Added the Named Colors menu to the Lamp edit dialogs.
  • Added more checks to never allow a light color to be black.

New version posted - PB03 - February 3, 2016

In this version we:

  • Fixed the Edit light logic to use the current light settings for all lights placed, even lights using only Material Illuminance.
  • Fixed the Edit/Query lights dialog to use the new Edit lights logic and display the current light color for applicable light types.
  • Fixed lights based on Material Illuminance to render with the same intensity as other lamps, using the Light Balancer settings.
  • Changed references to "Tone Operator" to now say "Adjustments and Filters".

New version posted - PG05 - July 5, 2016

In this version we:

  • Fixed a bug where setting changes made in the rendering window were being saved as profile variables, so were affecting all models.

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