Hi,
I have a question about how the Light Channels behave. I have 4 lights in my model. I will turn various lights on/off via the check boxes in the Light Channels dlg. Then I'll render (either a still, or an animation). I've noticed that when I turn a light off, the next time I go into the Lighting channel dlg the intensity has been reset to 0.
That kinda defeats the purpose of having a checkbox to turn a light on/off. But more importantly, I now need to remember what that light intensity is. In other words "checking" the checkbox for a light that has 0 intensity does nothing.
So kinda smells like a bug to me. Can you confirm the behaviour?
I render a lot of animations and that might have something to do with it. I will usually go into the setup dlg from the rendering screen when the animation rendering begins. (It asks if you want to stop the rendering). I say no, then go into the Lights tab, and from there into the Light channel Dlg to check the light settings to ensure they are set how I want them.
regards,
-randall
Tags:
Yes - it does seem to be a bug.
We added the checkboxes recently to make it easy to flip a lighting channel on or off, but must not have integrated them into the saved setting properly.
We will add it to our list of things to fix.
Hi Al,
I haven't tested this yet. Was this addressed in LH14? More generally, is there a "what's new/fixed" document somewhere?
cheers,
-randall
We put he list of things we fixed in each release posted here:
http://forum.irendernxt.com/forum/topics/irender-nxt-nxtrender-new
when we post the release.
We didn't get to the "lighting channel on or off" bug yet.
Randy S said:
Hi Al,
I haven't tested this yet. Was this addressed in LH14? More generally, is there a "what's new/fixed" document somewhere?
cheers,
-randall
This is fixed and should be fixed in the next version (probably next week)
This is fixed in the latest, lH17, version of IRender nXt
Not there yet... See http://forum.irendernxt.com/forum/topics/click-here-to-install-iren...
-randall
We posted a new build where this is working, at least for me...
Enter a phrase here to search the entire Render Plus web site:
© 2024 Created by Render Plus. Powered by