Hi Rich

 

The PNG alpha option in animation option seems to work well - thanks a lot this will help with multiple scene rendering a lot and revision to include all scenes seems much more solid.

 

Planar hdr seems also to work now and tone variation in image editor is much better.

 

I did notice on PNG test that we still have the ugly grey fringe around objects with transparent\white background - did Roy ever respond to this ?

 

Could it be anything to do with your foreground edge line tweaks ?

 

Thanks again - I will be producing some multiple presentation renders (large models)over the weekend so I will use the `animation` method` and let you know how I got on.

 

I have also aquired a second 3 gig xenon server chip for my work machine and will try and produce a comparison on render times between 1 & 2 processors on the same board.

Boothy

Views: 19

Reply to This

Replies to This Discussion

Hi Boothy/Rich

Just had a few minutes to catchup on developments and try Kc23.

I hadn't tried the planar hdr for a bit so gave it a go and as you said it seems to be working, but when I went further there is no noticeable change if you select cylindircal or spherical, and reflection still does not work.

 

Rich - Also it seems to make no difference if I have either sky illuminated if off and sky reflected if off, the hdri sky always appears in the mirrored ball unless I turn both off.

 

Richcat

Reply to Discussion

RSS

About

Render Plus created this Ning Network.

Search


Enter a phrase here to search the entire Render Plus web site:

Loading

Translate

Latest Activity

Dana Berry posted photos
Thursday
Erik Bootsma posted photos
Oct 8
Rudi Schwarz posted a photo
Oct 1
Rich Hart replied to Daniel Mimnagh's discussion IRender Nxt cloud animation
Aug 9

© 2024   Created by Render Plus.   Powered by

Badges  |  Report an Issue  |  Terms of Service