I see there are some new features coming to IRender nXt, (by looking at the AutoCAD nXt forum), which we will be adding in the next month or so:
Volumetric Fog and Light Beams
Subsurface Scattering
(which disperses light passign through a translucent object)
(These three dragons are the same geometry, with different levels of scattering or dispersion)
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