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It rendered for me. However, it took over an hour to extract all the data before the rendering started:
Unfortunately, when we are extracting the data, it is possible to get in a state where the progress window in SketchUp does not give you a clue that anything is still happening, so it's easy to decide that it has stopped working, when it is usually the case that you just need to be patient and let the process finish.
A trick I use to see if the extraction process is still working is to go to the folder where we are saving the data, and use the F5 key to see if the file that that we are saving, called 'batch_file.txt', is still growing. The batch folder is usually:
C:\Users\[Your User Name]\AppData\Local\Temp\nXt_batch
(It may be in a different location if toy have taken the trouble to manually specify where the temporary files are written.)
You can get there quickly by typing "%TEMP%" in a Windows File Explorer window and then finding the folder called "nXt_batch":
It's contents should look like this:
If you click inside of the window, and then press the F5 key to refresh the view, you'll see the file "batch_file.txt" increase in size. That let's you know that the process is still working and you should just wait until it finishes.
Try that sometime and see if it's helpful.
Rich its not rendering waited for more than 2 hours and still nothing
Is the file size still growing in the batch folder?
Sketchit said:
Rich its not rendering waited for more than 2 hours and still nothing
I assume that you tried rebooting and trying it again?
Sketchit said:
No it stopped at 201,675 kb
I am not sure what else to do to help you.
I assume that your computer is running out of resources while saving the data, since it renders OK for me on my computer.
It may be that you need to isolate the problem that is making this model so large. There must be some component that is used a lot that has a lot of geometry in it, since the model is fairly small, but the amount of data that we are saving when we extract the data is huge. The process of finding the problem is time consuming, but generally involves turning off layers or deleting things until you isolate the problem. Or perhaps you can remember what was the last thing you did before this model stopped rendering.
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