Hi, I want to know how to create materials that I can use repeatedly, that look like realistic woodgrain. I cant make the texture feature work properly.
The example below is American Walnut. What i would really like to do is to be able to add this finish to my furniture pieces, without it becoming tiled. Maybe there are plugins to stretch a texture?
There would be a small bump on this grain - very small - that would affect the texture a bit.
Can someone help me how to create a setting that can be saved.
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One source of tileable wood textures is Arroway.
See: Arroway Textures
These textures contain bump maps, reflectivity, etc.
We provide low-res versions of these textures in our IRender nXt Material library, which you can use, and then purchase the high-res versions if you want even higher quality.
See: Arroway Textures in IRender nXt
Here is the Arroway sample image for a texture:
Link is dead.. Any help?
Works for me now. Thank you for the quick response.
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